In Assault The Nightmare, another battle against zombies arises. Developed by LivingMobile, Assualt The Nightmare has a unique graphical look reminsant of anime in a first person action shooter.
Synopsis
You are not given much information other than that there has been an emergency at a castle outside a city where horrible things have happened and that you are requested to go there. Players do not know who they are, or where they are, or why they are there other than to resuce civilians.
Development History
This is the second game developed by LivingMobile after the i-mode only Biohazard: i-Survivor in 2001. It runs as a first person shooter, with players using the arrow keys on their phone to aim the gun in front of them at the oncoming hoards of undead. Various weapons are included, and players will have to reload too, and with the onslaught fairly relentless, this is a tough game.
With Assult The Nightmare being outsourced, the graphical design is very unique with an almost anime approach being adopted. Zombies look very cartoony with thick black outlines, and the civilians resemble anime characters.
The game is of FPS type. You will now and then encounter three doors to select from. One of them will be green and require that you to find a key which unlocks it. As you try for that, you walk down passages as you are attacked by zombies. In terms of weapons you start with a pistol, however now and then you will find new weapons such as submachine guns and magnums coming down in boxes.
Canonicity
With no clue as to where you are and what you're doing, placing this in the timeline would have been next to impossible. Thankfully with this game not being developed by Capcom it falls into the same category as Resident Evil Gaiden and is to be considered non-canon.
