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Resident Evil: Umbrella Corps

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From the article at Capcom-Unity:

Umbrella Corps, a fast-paced, third-person competitive shooter set in the RE universe. Compete online with other players in quick-and-dirty matches in compact battle zones modelled after historic RE environments.

Synopsis
Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident. Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.

Gameplay
Umbrella Corps will feature intense and quick team-based matches spanning a variety of unique online modes. One such mode (which is playable this week at TGS!) is the One Life Match mode. Players must take out the opposing team with one crucial catch: there’s no respawning. Every player gets one life per round and must not only face the other team, but also contend with other classic RE enemies that prowl the map.

Players will be equipped with an array of gun and grenade weaponry, as well as some less traditional gear: the “Brainer” (a powerful melee axe which goes straight into the skull), the Tactical Shield (an arm-mounted guard allowing players to utilize a zombie as cover), Terrain Spikes (boot-mounted spikes for trampling the enemy), and the Zombie Jammer (a device which repels zombies only when active).

The game’s analog aim and cover system, meanwhile, allows for precise control when using firearms behind cover

Umbrella Corps will be coming digitally to PlayStation 4 and PC in North America and Europe in early 2016, for $29.99 / €29.99 / £24.99.

Trailer:

https://www.youtube.com/watch?v=XHaDGCRMav8

Personally I am really interested on seeing how this game turns out.

After watching the Walking Dead, I can't help but think that this Brainer weapon do seems perfect for dealing with zombies: essentially a piercing weapon that can be swinged like an axe. On the other hand, I wonder if we will get a proper explanation on what the zombie jammer is and if it's related to the canon of the series.

I'm also hoping we get to see obscure B.O.W.s in the game, such as the Anubis.

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This game will be dire, in the West the biohazard branding is removed showing just how little faith Capcom have in this.  Waste of time in my view. 

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Yeah, this'll be shit.

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I'm always happy to revisit my favorite locations in high definition, and I'm always happy to play as the USS.

However, "competitive shooter" is pretty much the opposite of "Resident Evil."

If they'd made this a co-op shooter focusing on nonhuman enemies, and expanded the lore by making everything canon USS or UBCS missions, mixing some we've seen and some we haven't, I'd have been thrilled.

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Wait they actually dropped "Resident Evil" in the Western release and it's simply titled "UMBRELLA CORPS"?

That is a testament to stupidity and lack of faith.

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The Monopoly Guy
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As far as I know it will just be known as Umbrella Corps in the West.

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Neptune wrote:

As far as I know it will just be known as Umbrella Corps in the West.

Indeed, the japanese trailer says at the end Biohazard Umbrella Corps, while the english one only says Umbrella Corps:

https://www.youtube.com/watch?v=XHaDGCRMav8

https://www.youtube.com/watch?v=P9RGedddPHg

I also noticed a few other name differences:

English - Japanese

Brainer - Zombie Beil
Terrain Spikes - Zombie Eisen
Tactical Shield - Zombie Shield

Hieronymus wrote:

If they'd made this a co-op shooter focusing on nonhuman enemies, and expanded the lore by making everything canon USS or UBCS missions, mixing some we've seen and some we haven't, I'd have been thrilled.

I also dislike how so the story pretty much indicates that the game is about mercenaries assuming the role of Umbrella forces dealing with B.O.W.s in simulated battlefields. I will always dislike RE4 for discarding Umbrella in just a few lines in the prologue, specially considering that later entries continue relying heavily on Umbrella and its legacy for their plot.

Anyway. one thing I think ORC got right was the endurance of the B.O.W.s. While gameplay-wise it might have been frustrating at times fighting Hunters whcih seemed like bullet sponges, I also rationalize that creatures are supposed to be top of the line biological weapons which Umbrella created with the purpose of selling on the black market, meant to fight human soldiers, so having such high vitality and/or regeneration capabilities does seem reasonable. I hope once we get to see other creatures, these also live up to the role of being B.O.W.s and not something that can be easily taken down with a few handgun rounds.

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Gamespot posted an interview with the producers of Umbrella Corps:

http://www.gamespot.com/articles/where-does-umbrella-corps-fit-in-the-re...

The game is not a "what if" side scenario, it takes place after RE6.

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So there's no story besides the premise that there are organizations that hire mercenaries to steal Umbrella's research, which was already a thing.

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Please someone tell me this shit isn't canon.

Jesus fucking Christ.

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It's dangerous is all I'm saying. The non-existant story is irrelevant to the canon, but the assets are more concerning in my view. The locations, the controlled outbreaks for BOW acquisition, how can this fit and is there any regard to the story, consdering we have Umbrella logo's all over the place.

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No. No no. No no no. No. Just, no.

 

I guess Capom learned nothing from ORC.

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No story?

Yeah, I'm going to have to pass on this.

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I'm just gonna repeat myself: "This'll be shit".

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After checking the trailer a bit more I could see stages from past games such as the village from RE4 and what looks like the first town area from RE5. I'm concerned this game will only focus on areas and creatures from RE4 and afterwards, which I'm not particularly fond of (with few exceptions such as U-8 and t-Abyss).

Given the time frame, I even suspect that any zombies in the game might be created with the C-virus instead of the t-virus.

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Would either virus be a threat anymore?  Degeneration established that a T-vaccine is now publicly available, and the ending of RE6 indicated that a treatment for the C-Virus was on the way (because Capcom apparently wants to introduce a new virus for every single game).

In the real world, both viruses would still be a problem - hell, measles vaccines are a part of growing up for most Americans and we still had an outbreak.  In-universe though, I feel like introducing these treatments was Capcom's way of saying that these viruses are no longer relevant.

Incidentally, I feel misled.  The title "Umbrella Corps" and the gas-masked characters had me thinking that this would be something akin to a much more expansive ORC.  Instead, it's apparently a bunch of random mercs and thrill seekers (!).  There's still a possibility for world-building here, but it's pretty clear that the emphasis is going to be on multiplayer and story will be an afterthought.

I can only hope that this represents an expansion rather than a redirection of the brand - that Capcom is trying to make some games that appeal to the survival horror crowd (Revelations series and, let's hope, RE2 remake), some games that are a more mainstream action-adventure (numbered titles from 4 onward), and some games for people who just want to shoot things without a story getting in the way (ORC, Umbrella Corps).  The RE universe being what it is now, I think that strategy is just crazy enough to work.

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We discussed this on the soon-to-be-released-podcast. Stars Tyrant reassusred us all that this could be the leftovers of pre remakes and HD releases and REV2 quality survivial horror goodness and possibly something the old capcom team had invested so much money in (ORC2 that potentially capcom inherited) that it would cost more money to get rid of rather than release.

it calmed down George Trevor

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Hieronymus wrote:

Would either virus be a threat anymore?  Degeneration established that a T-vaccine is now publicly available, and the ending of RE6 indicated that a treatment for the C-Virus was on the way (because Capcom apparently wants to introduce a new virus for every single game).

In the real world, both viruses would still be a problem - hell, measles vaccines are a part of growing up for most Americans and we still had an outbreak.  In-universe though, I feel like introducing these treatments was Capcom's way of saying that these viruses are no longer relevant.

They're still very relevant. There are a multitude of t-Virus strains and the vaccine only dealt with the mass-produced one. This same version was known to spontaneously mutate and make antibodies useless. So an outbreak situation would need to be dealt with in the early stages to be effective.

The C-Virus vaccine is also said to be only a temporary solution due to the potential of the virus mutating (an indirect reference to the enhanced strain now in The Family's possession). It's the reason the BSAA is looking for Jake Muller, as the U.S. Government apparently didn't have the foresight to duplicate his blood beyond creating Anti-C.

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the chances of this being followed up in future titles is pretty slim, sadly.

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Neptune wrote:

the chances of this being followed up in future titles is pretty slim, sadly.

Just as Alex right? Tongue out

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fair do's, fair do's 

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New Capcom Unity blogpost with a new gameplay video and a live action trailer:

http://www.capcom-unity.com/brelston/blog/2015/10/07/new-umbrella-corps-...

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Has anyone heard anything about the "leech monsters from RE0" which supposedly appear in this game? The only source I have found mentioning them is this: 

http://www.noobfeed.com/previews/324/the-umbrella-chronicles-nycc

 

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I recently found the official site for the game, which is also available in English:

http://capcom.co.jp/bioUC/

Among other things, the site includes descriptions for the game's unique pieces of equipment, including the infamous Zombie Jammer. Here's the transcript of the official (and unfortunately canon) explanation of the device:

This piece of equipment is at the core of CBQZ. It numbs the sensory center of infected with electromagnetic waves. Obstructing the cognition of the infected like this renders you practically invisible to themOf course, that means things will take a turn for the worse if this device is destroyed. Instead of taking out nearby rivals, you can damage their Zombie Jammers and let the infected do the rest. 

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Pretty much this confirms it's non canonity - in fact it seems more in tune with the movies.

Quote:
The year was 2003. Umbrella's secret biological weapon development caused the unprecedented biohazard outbreak that descended upon Raccoon City and led to the collapse of the pharmaceutical conglomerate. However, the destruction of Umbrella did not mean the end of bioterrorism; ironically, their downfall allowed the threat of B.O.W.s to spread further across the globe.

Fast forward to 2015: Bioterror is rampant throughout the world, and the research left behind by Umbrella has only increased in value. Combatants slip into quarantine districts infested with the infected. Many are zombie hunters entering on their own for sport, but behind the scenes are businesses seeking to obtain treatment development rights or develop new B.O.W.s.

Still, Umbrella Corps isn't here to tell you a story...
The battle between the players who venture into this world IS the story!

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"The battle between the players who venture into this world IS the story!"

Wow. What a great way to say "fuck you" to the fans.

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Neptune wrote:

Pretty much this confirms it's non canonity - in fact it seems more in tune with the movies.

 

Why do you say that ?

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It depends on whether you take the 2003 date as "Raccoon City happened" or "Umbrella died here", to be honest. It's worded vaguely.

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I'm inclined to think that they intended to say that 2003 is the year Umbrella collapsed after the events which started with Raccoon City. I should point out that this is from the English translation of the Japanese site, so it wouldn't be surprising that it's simply worded poorly.

I haven't been following much of the story of recent games, specially the dates: can someone please remind on what year does the events of Resident Evil Revelations 2 and Resident Evil 6?

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I do agree that the sentence is a little weird, but there is no mistake here, 2003 is clearly stated as the year Umbrella collapsed.

 

Hunter Alpha : REV2 takes place in 2011 (probably january / july) and RE6 in december 2012 / june 2013.

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I had a chat about this and indeed, i think i was mistaken - and apparently the director of the game says that is canon and takes place after RE6 - crazy and contradictory statements from the website.

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