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Resident Evil: Umbrella Corps

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From the article at Capcom-Unity:

Umbrella Corps, a fast-paced, third-person competitive shooter set in the RE universe. Compete online with other players in quick-and-dirty matches in compact battle zones modelled after historic RE environments.

Synopsis
Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident. Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.

Gameplay
Umbrella Corps will feature intense and quick team-based matches spanning a variety of unique online modes. One such mode (which is playable this week at TGS!) is the One Life Match mode. Players must take out the opposing team with one crucial catch: there’s no respawning. Every player gets one life per round and must not only face the other team, but also contend with other classic RE enemies that prowl the map.

Players will be equipped with an array of gun and grenade weaponry, as well as some less traditional gear: the “Brainer” (a powerful melee axe which goes straight into the skull), the Tactical Shield (an arm-mounted guard allowing players to utilize a zombie as cover), Terrain Spikes (boot-mounted spikes for trampling the enemy), and the Zombie Jammer (a device which repels zombies only when active).

The game’s analog aim and cover system, meanwhile, allows for precise control when using firearms behind cover

Umbrella Corps will be coming digitally to PlayStation 4 and PC in North America and Europe in early 2016, for $29.99 / €29.99 / £24.99.

Trailer:

https://www.youtube.com/watch?v=XHaDGCRMav8

Personally I am really interested on seeing how this game turns out.

After watching the Walking Dead, I can't help but think that this Brainer weapon do seems perfect for dealing with zombies: essentially a piercing weapon that can be swinged like an axe. On the other hand, I wonder if we will get a proper explanation on what the zombie jammer is and if it's related to the canon of the series.

I'm also hoping we get to see obscure B.O.W.s in the game, such as the Anubis.

With no actual story, though,

With no actual story, though, it's place in canon is of no consequence.

True, i suspect that if it is

True, i suspect that if it is canon - the timeline inclusion would be something like "during this period many businesses who had acquired the t-virus over the blackmarket were running events where paying particpants can test thier skills and their life against infected zombies".

it would be the same sort of entry as Survivor 2 - "whilst flying back home claire entered into a deep sleep and dreamt about the events she had encountered (plus randomly some she didnt - the mind if a fucked up thing".

The game is only a premise.

The game is only a premise. That premise is canon. Here's what the official website actually says:

Quote:
2003. The unprecedented biohazard that struck Raccoon City was concluded to be caused by biological weapons covertly developed by the Umbrella Corporation, toppling the giant pharmaceutical company Umbrella.
However in an ironic result, Umbrella Corp's collapse spread the threat of biological weapons worldwide, it did not exterminate biohazards.

Then, in 2015. In a world where bioterrorism has become par the course, the value of Umbrella Corp's remaining research results has increased as well.

Soldiers sneak into blockade districts where carriers roam.
Most are diligent people in illegal "Zombie hunting" at their own behest.
However, there was speculation of companies scheming concessions on treatment agent development and developing biological weapons behind the scenes.

So it's less playing as

So it's less playing as Umbrella agents, and more agents from all over going after Umbrella research?

Some more info on the

Some more info on the site:

-Zombies and Cerberus are infected with the t-virus.

-One of the maps is Tricell's former HQ, which was the target of bioterror attack from a rival company.

Also, the latest trailer seems to confirm that the zombie jammer can... well, "jam" the ganados just as well as it jams zombies.

Hunter Alpha wrote: -One of

Hunter Alpha wrote:

-One of the maps is Tricell's former HQ, which was the target of bioterror attack from a rival company.

Oh fuck yes this is what I've always wanted in the series spotlight, corporate espionage.

More translations from the

More translations from the UMBRELLA CORPS website. The story is actually looking quite interesting. We learn that TRICELL HQ was attacked in a bioterrorism incident, and the village from BIO4 was cleaned up of Ganado but a wild Plaga continued to grow and infect others. These are the little details I love about the series.

Quote:
TRICELL HQ
TRICELL Inc. was a once world famous multinational conglomerate which appeared in "BIOHAZARD 5."
The head office's functions were kept secret as the name of HQ (Headquarters) implies. In particular, biological weapon development data was the center of the classified information the company couldn't make public. Due to bioterrorism mainly using the t-Virus, it became an infection district where Zombies and Cerberuses now wander.

ZOMBIE
Most are t-Virus infected victims. The Zombies appearing in this game include people newly infected by combat in the blockade areas as well as people remaining from past incidents.

CERBERUS
The Cerberus is a B.O.W. (Bio Organic Weapon) under research by Umbrella, a biological weapon created intentionally by infecting large Doberman breeds with the t-Virus. Now appearing in this game, someone manufactured them with a clear purpose and they seem to be deployed.

GANADO
Ganado means "cattle" in Spanish and refers to parasitized hosts of the "Plaga" parasite discovered in Europe. The bioterrorism shown in"biohazard 4" planned by the Los Iluminados cult was suppressed and afterwards the Ganado were cleaned up. Entrance to the district was prohibited, but there was no end to residents breaking the prohibition by going home, and it seems they've been parasitized by a natural Plaga species growing naturally in the area.

interest rising.....

interest rising.....

News Bot wrote: More

News Bot wrote:

More translations from the UMBRELLA CORPS website. The story is actually looking quite interesting. We learn that TRICELL HQ was attacked in a bioterrorism incident...

That's disappointing to me, it is good that we're finally getting more about Tricell but I feel like Tricell getting attacked could of been a good base for its very own game.

News Bot wrote:

...and the village from BIO4 was cleaned up of Ganado but a wild Plaga continued to grow and infect others. These are the little details I love about the series.

This might be reaching a bit but what are the chances that one of the other maps are the bombed out ruins of Raccoon City?

Looks boring to me. I

Looks boring to me. I probably won't pick it up.

Has anyone actually played

Has anyone actually played the game? I recently completed the Experiment, the single player thing, and it was pretty decen surprisingly. Hard as all hell as well, the zombies can kill you in a few hits and you constantly have to be aware enough to not get surrounded or you're done for. Fighting the Ganados and Majini is pure terror, on the other hand. Things like the mutated Plagas are now mini bosses, and them being able to charge you is scarier than anything in the previous few games.

Some interesting tidbits about the story as well. Not much, but some. Still having a hard time understanding which parts of the game are simulation and which are real though.

I really don't like how you

I really don't like how you have maybe a 90-degree field of view at all times. You're constantly getting blindsided, and it isn't fun.

This goes double in the Ganado missions when a dude with an axe can one-shot you.

I found interesting that in

I found interesting that in this game the exposed plaga of the Majini is none other than the Bui Kichwa. For those that don't remember it, is the small spider like creature that you first encounter in the underground caves. If I'm not mistaken, this might be the first time we actually see it connected to a human host, and as side effect, it provides a potential explanation for the survival of Las Plagas in the region.

Hunter Alpha wrote: I found

Hunter Alpha wrote:

I found interesting that in this game the exposed plaga of the Majini is none other than the Bui Kichwa. For those that don't remember it, is the small spider like creature that you first encounter in the underground caves. If I'm not mistaken, this might be the first time we actually see it connected to a human host, and as side effect, it provides a potential explanation for the survival of Las Plagas in the region.

This is true. They originally intended the Bui Kichwa to be another mutation similar to the Plaga C in BIO4, but decided to make it a separate enemy. Since the Plaga Type 2 seen in this game is "new", they decided to reuse the original concept for the Bui Kichwa.

That's a great spot actually.

That's a great spot actually. It would be nice in the future is the Damnation plaga can be brought into the game series to tie it all up. if I recall the damnation plaga are a bit of an odd ball with the lore of RE4 and RE5

Neptune wrote: That's a

Neptune wrote:

That's a great spot actually. It would be nice in the future is the Damnation plaga can be brought into the game series to tie it all up. if I recall the damnation plaga are a bit of an odd ball with the lore of RE4 and RE5

What I found odd was how the dominant species could communicate with and command Licker β which I don't recall even the extra research shorts explaining.

The game isn't all that bad. I've enjoyed it so far. Even if the regeneration of Zombies and lack of in-game definite justification for each area's outbreak (probably less of an issue in Japanese) does make me cringe. At least now we know that Capcom learned their lesson and are leaving the shooter pandering OUT of the main series.

Hunter Alpha wrote: I found

Hunter Alpha wrote:

I found interesting that in this game the exposed plaga of the Majini is none other than the Bui Kichwa. For those that don't remember it, is the small spider like creature that you first encounter in the underground caves. If I'm not mistaken, this might be the first time we actually see it connected to a human host, and as side effect, it provides a potential explanation for the survival of Las Plagas in the region.

 

In the RE5 art book, there's actually a concept art of it growing out of its host's neck cavity, crawling along the ground while dragging its host's body (lying on its back).

M-Greg wrote: What I found

M-Greg wrote:

What I found odd was how the dominant species could communicate with and command Licker β which I don't recall even the extra research shorts explaining.

The game isn't all that bad. I've enjoyed it so far. Even if the regeneration of Zombies and lack of in-game definite justification for each area's outbreak (probably less of an issue in Japanese) does make me cringe. At least now we know that Capcom learned their lesson and are leaving the shooter pandering OUT of the main series.

The dominant species isn't featured in Damnation, only a synthetic Plaga. It controls Lickers because it's been developed to emit sounds Lickers are sensitive to. It's a cheap blend of the dominant species and subordinate species, as the host becomes a Ganado anyway.

Oh, so Alexander definitely

Oh, so Alexander definitely would have mutated had Leon not shot him? He couldn't remain as Mendez, Salazar, Krauser, or Saddler could? Maybe I should rewatch Damnation again, heh...

Still convinced those men at TerraSave working for Alex may have been HCF or one of these similar groups. And on that note, I'm mostly pissed Capcom didn't take this opportunity to include them again (it's been nearly twenty years!!!) and name the rival company above them...

I just confirmed something I

I just confirmed something I had suspected earlier: the area where the tutorial takes place, well at elast the first part, do is suppsoed to be part of the same facility used for the Umbrella Lab map. right before the end of the tutorial mission, you can see what lies beyond the finals et of doors and it is one of the startign points fo the Umbrella Lab map, in whcih said doors are closed.

I'm now trying to figure out if the second tutorial mission might also take palce in an area directly connected to the same zones explored during the first tutorial mission and the main game.

What is Umbrella Corps' genre

What is Umbrella Corps' genre in Japan?

I can read "shooter" but not the word before it.
It's written in the bottom left corner of the front label:
https://www.gamefaqs.com/ps4/181173-umbrella-corps/images/1619957